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Add-On's
Strike Force
Here are some addons that you may find helpful:

The new add on versions that are working well with WOTLK are now posted -
Thanks to Dale for his persistent trial of these addons ..


" For the addons to work you must extract them in to this folder"

World of Warcraft > Interface > Addons



wrar38b4.exe - You may need to use Winrar to uncompress some of the addons.



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Add-onDiscription
QuestHelper


Quest Helper is an addon that makes grinding and leveling infinitely less annoying by scanning your quest log, and pinging your map the locations of each mob required to complete a quest, or the location of quest items to pick up..






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Add-onDiscription
TomTom


TomTom offers the following major features:

  • Set waypoints via command, or by clicking on the world map.

  • A draggable coordinate display with customizable accuracy. (This frame can be hidden or locked.)

  • Player and cursor coordinates on the World Map (these can be hidden).

  • A floating "crazy-taxi" style arrow that points you to your destination.







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Add-onDiscription
LightHeaded


LightHeaded is a very simple addon that displays quest information and comments from http://www.wowhead.com in game, eliminating the need to Alt-Tab when you get stuck on quest. This addon was inspired by qcomments and wowhead_quests, which both serve a similar purpose. Data is only loaded when you first request it, so you can be sure you're not using more memory than you need to.



The following slash commands are valid:

  • /lh attach - Attaches the frame to the quest log

  • /lh detach - Detaches the frame, allows you to resize and move it

  • /lh sound - Toggles the open/close sound

  • /lh page - Toggles showing all comments on one page, or with multiple pages

  • /lh bgalpha <0.0-1.0> - Changes the alpha of the LH window background textures, so you can see the world.

  • /lh debug - Enables or disabled debug messages when loading quest databases

  • /lh config - Opens the LightHeaded configuration window








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Add-onDiscription
Gatherer


Gatherer is an addon for herbalists, miners and treasure hunters in World of Warcraft. It's main purpose is to track the closest plants, deposits and treasure locations on your minimap.

The addon does not track like a tracking ability does, rather it "remembers" where you have found various items in the past. It does this whenever you gather (perform herbalism, mining or opening) on an item, and records the specific map location in its history. From then on, whenever the item comes into range of being one of the closest 1-25 (configurable) items to your present location, it will pop up on you minimap.



The following slash commands are valid:

  • /gshare messages [on|off|shared|learned] (default: on - both shared and learned)
    Turn messages on, off, or on only for shared or learned data.

  • /gshare sound [on|off] (default: on) - Turn sound on or off when data is learned.

  • /gshare updatenote [on|off] (default: on) - Turn the update notification on or off.

  • /gshare color [on|off] (default: on) - Turn the use of color on or off.

  • /gshare settings - Display the current settings.

  • /gshare GathererDump [on|off] (default: off) - Enable/disable receipt of messages sent by
    the GathererDump addon (http://ui.worldofwar.net/ui.php?id=2067).








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Add-onDiscription
Auctioneer

Suite


Auctioneer Suite provides you with the tools and data necessary to make those difficult auctioning decisions with ease. From purchasing to posting, the Auctioneer Suite provides time-tested tools to allow you more time to actually play your characters or play the market. As you will soon discover, it is much more than a simple "Auctioning AddOn", the Auctioneer Suite also shows in-depth information for all game items, such as those used in quests or recipes, and much, much more.








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Add-onDiscription
Quest Reward

Suite


If you're like me, you do a lot of questing in multiple zones. But after a while, trying to find the best item to vendor-trash from the quest reward items is a pain. So, I wrote Quest Reward! It will automatically select the best item to vendor when you finish a quest! You can still look the other items over, in case one of them is an upgrade, so no need to worry about it giving you the wrong item! But for those of us who don't need upgrades, and just want to vendor the quest reward, this add-on is invaluable!






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Add-onDiscription

Xbar
=>+<=
cyCircled


XBar for is a customizable interface framework for supporting custom, movable buttons bars.

Like most of you I got tired of running out of action bars; here is what I found to be a good solution.
{You need to download and install both of these for xbar to work.}

" Xbar Info "









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Add-onDiscription
ItemRack


This is a mod to make swapping equipment easier through pop out slot menus, equip slot buttons,
gear sets and automated swaps.

__ New in 2.25 __

* Fix for Titan's Grip and dual spec
* Fix for Shaman's dual wield
* Updated .toc for 3.1







__ Quick Start Guide __

Minimap button:
* Right-click the minimap button to open options or create sets
* Left-click the minimap button to choose a set
* Shift-click the minimap button to unequip the last set equipped
* Alt-click the minimap button to toggle events on/off

Dockable buttons:
* Alt+click slots on the character sheet to create/remove buttons
* Alt+click yourself in the character sheet to create/remove a set button
* Alt+click the created buttons to toggle their auto-queue status
* Shift+drag buttons to break them apart if they're docked to each other
* Drag the menu's border around to dock it to a different side of buttons
* Right-click the menu's border to rotate the menu
* Size, alpha, spacing, etc are in options

Creating/equipping sets:
* You create sets in the Sets tab after right-clicking the minimap button
* Select slots for the set, choose a name and icon and click Save
* Once a set is saved, there are several ways to equip it:
1. Left-click the minimap button and choose the set
2. Mouseover a set button you've created (Alt+click yourself in character sheet)
3. Use a key binding you define in the set ("Bind Key" button)
4. In macros with /itemrack equip setname
5. In events or scripts that use EquipSet("setname")

Popout menus:
* Click an item or set in a menu to equip it
* Shift+click a set in a menu to unequip it
* Alt+click an item in a menu to hide/unhide it
* Hold Alt as you mouseover a slot to show all hidden items

While at a bank:
* Items/sets in the bank have a blue border.
* Selecting an item or set that's in the bank will pull it from the bank to your bags.
* Selecting an item or set that's not in the bank will attempt to put it all into the bank.

__ Slash Commands __

/itemrack : list the most common slash commands
/itemrack opt : summon the options GUI
/itemrack equip setname : equips a set
/itemrack reset : resets buttons
/itemrack reset everything : wipes all settings, sets and events
/itemrack lock/unlock : locks and unlocks the buttons
/itemrack toggle set name[, second set name] : equips/unequips "set name" (or swaps between two sets if a second set given)

__ Macro Functions __

EquipSet("setname") -- equips "setname"
UnequipSet("setname") -- unequips "setname"
ToggleSet("setname") -- toggles (equips then unequips) "setname"
IsSetEquipped("setname") -- returns true if "setname" is equipped

In the unlikely event that another mod (or default UI in the future) uses these function names, you can use their long version ItemRack.EquipSet(), ItemRack.UnequipSet(), etc. This mod only commandeers the shortened names if they appear to be unused.

__ Events __

2.2 (re)introduces events. These are scripts to automatically equip and unequip gear as things happen in game.

To use an event:
1. In the 'Sets' tab, create or make sure you have a set you'd like to equip when the event happens.
2. In the 'Events' tab, click the red ? icon beside the event you want to use.
3. Choose the set for this event.
4. Ensure the event has a check beside it.

As events are enabled, a separate process watches for those events and equips (and unequips if chosen) as they happen.
If you want to create or edit an event, there are four types of events:
Buff: These events equip gear as you gain buffs. ie, Evocation, Drinking and being on a mount.
Stance: These events equip gear when you change stances or forms. ie, Battle Stance, Moonkin Form, Shadowform
Zone: These events equip gear when you're in one of a list of zones. ie, the PVP event includes all arena and BG maps.
Script: For those with lua knowledge, you can create your own event based on a game event. A couple examples are in the default events.

When dealing with events, it's good to keep some things in mind:

* You'll get the most predictable behavior by having sets that don't overlap. If you're a warrior with a Tanking, DPS and PVP set, consider not including weapons in those sets. If you decide to make an event to swap in a 2H when you go into Berserker Stance and a 1h+shield when you go into Defensive Stance, you won't step on the toes of events that swap in PVP gear in a BG/arena or a tuxedo in a city.

* A gold gear icon on the minimap button (and on the sets button if you've created one) means that events are enabled. If you decide you want to temporarily shut down all events, Alt+click the minimap button or the sets button. (You can disable events in options also)

* For non-English users, you might want to edit the events that have English text within them. I try to keep it locale-independant when possible (ie, warrior and most druid stances use the numbers instead of names), but you'll never enter "Stormwind City" on a deDE client for the city event.

* Script Events do not have a "set" defined to them like other events do. They need to EquipSet("setname") explicitly. Its set button will always be the macro keys icon.

* Advanced users of 1.9x may notice the lack of a delay option in scripted events. I've decided to pull this down into the scripting system to streamline the event process. For now, you can use ItemRack.CreateTimer and ItemRack.StartTimer defined in ItemRack.lua.

__ Future plans __

* Move back to an associated set icon for script events
* Possible option of flags for less "persistent" events (only equip if specific state changes
* Tighter integration/use of EquipItemByName for unique slots
* Moving options to the default UI's new option panels
* Dynamically reordering gear swaps to handle unique-equipped gems in different sets
* Supporting the existing ItemRackFu and TitanFu plugins if possible
* Native ButtonFacade support
* Possibly adding a Combat Log event type
* A set button to sit to the left of weapon slot since the character model isn't an intuitive "button"
* Moving slot key bindings back to default key binding interface



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Any tips on useful add-ons?, let us know;

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